Tag: house rules


  • Spell Points

    Tales of Jenmora uses the spell point variant found in the _Dungeon Master's Guide._ In this variant, you gain spell points instead of spell slots. Spells, in turn, cost spell points to cast. Cantrips don't require slots and therefore don't cost spell …

  • Additional Action Types

    h3. *Climb Onto Large Creature* You can make a Strength (Athletics) or Dexterity (Acrobatics) check contested by a Huge or Gargantuan creature's Dexterity (Acrobatics) check. If you succeed, you climb on top of it. While on the creature, you have …

  • Hitting Cover

    If an attack roll against a target behind cover misses due to the bonus to AC provided by the cover, the attack strikes the covering area, even if it's a creature.

  • Feats

    h3. *Greater Pixie Magic* _Prerequisite: Pixie_ You have inherited the innate ability to produce wondrous magical effects. You gain the ability to cast each of the following spells once per day when you reach the listed level. You regain the use of …